thanks for the epic moments!
hitting a knight with a bomb and blast him into a princess to kill her, is just priceless. XD
thanks for the epic moments!
hitting a knight with a bomb and blast him into a princess to kill her, is just priceless. XD
needs work
great graphics! but the camera is a real problem. it moves so fast that it's hard to see where you are and sometimes it puts you out of the screen. the next problem are the controles: it would be much better to aim and shot with the mouse.
The Game Over screen is the best.
This great game teaches you about the great Socialist Happiness. Even if you fail, great chairman Mao laughs with (NOT at) you.
Too bad that Tibet doesn't share this great kind of humour...
it's cool
It's great, good graphics, sweet sounds and a lot of achievement to unlock. the only thing it lacks is some kind of plot so someone tells me why oder what i'm fighting for.
and if we are talking about a plot: why not submitt somekind of "madness mod" for tta3 with all the guys we like to see being shot?
fun at the beginning - repetetive after a while
till lvl 50 it is a real fun to play. saving money to buy upgrades and then test them in the arena is motivating. but after you have bought anything possible it gets just repetetive and annoying when its clear that you will beat the current enemy while he is always healing so the fight takes just longer. i made it to lvl 106 before i quited and then found out that it doesn't save your game - frustrating.
here some clues for improvement:
1) you should add a save option, so you may return later to find out how far you can get.
2) more upgrades would be nice, especially some that allow you to perform special attacks.
3) does it ever end? i think you should add a campaign with final bosses and a climax to keep the players attention.
really nice twist of the original concept.
but as the others already said, it lacks some bg music and maybe some powerups.
here some ideas for power-ups:
- the ability to draw and lunch one single or up to three blocks (which must be connected to each other).
- the ability to remove a certain number of already drawn green blocks (which must be connected to each other).
- to draw blocks directly into the field but only in the "green psace".
- to get some extra rounds before a new line is attached.
and how do you get them?
- by removing two or more lines in a single round.
- by removing two or more lines in two or more consecutive rounds.
the strength of the gained power up depends on the difficulty of the performed act.
keep it up!
nice little puzzle game with almost no challenge
the main problem of this game is that there is to less interactivity. another is that the game lacks challenge because the bobbles are dropping to slow. the feature of controlling the bobble's speed seemed a bit ridiculous to me because i used it to fill the screen and then put the speed down to clear it. in other words: i entertained myself while the game itself did nothing.
WHAT?!
i have no fucking idea what just happened. but it was great. you made my day, dude.
BEST. GAME. EVER.
finally a mix of my two favourite types of games. I can't tell you how happy i am to play it. the graphics could be better, the sounds either and it would be a nice idea if you could achieve combos.
oh, and by the way: if you want to make money, copyright the idea and sell it to nintendo. this game would perfectly fit to the ds.
Glad you enjoyed :) If you have an iPod Touch or iPhone, keep an eye out -- I have some great ideas for bringing this (and similar games) to mobile.
i have mixed feelings about this.
i really like this game although it takes a lot of time because of the "movement phase". another thing that takes time is the whole clicking for open the different windows to create and unlock units. i think this point could be improved by simply adding a sidebar to execute these things.
and one point that really disapponted me was the usement of the psi points. getting infos about the enemy units and spawn pool is good but to spend psi points to select all units at once and to accelerate combat is just ridiculous. that gets really annoying when you don't have any points left and you have to watch the whole combat at normal speed (yawn). a better usement of this feature could be to higher your minions initiative, speed, etc. for one round or to lunch some kind of super weapon (for example to poison one unit or deal direct damage).
so keept it up!
My butt hurts and it's your fault!
Age 94, Male
Germany
Joined on 1/2/07